<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
  <Item>
      <modelName>250C</modelName>
      <txdName>250C</txdName>
      <handlingId>250C</handlingId>
      <gameName>250C</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>550A</modelName>
      <txdName>550A</txdName>
      <handlingId>550A</handlingId>
      <gameName>550A</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>f355</modelName>
      <txdName>f355</txdName>
      <handlingId>f355</handlingId>
      <gameName>f355</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>288gto</modelName>
      <txdName>288gto</txdName>
      <handlingId>288gto</handlingId>
      <gameName>288gto</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>f40</modelName>
      <txdName>f40</txdName>
      <handlingId>f40</handlingId>
      <gameName>f40</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>458s</modelName>
      <txdName>458s</txdName>
      <handlingId>458s</handlingId>
      <gameName>458s</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>8cs</modelName>
      <txdName>8cs</txdName>
      <handlingId>8cs</handlingId>
      <gameName>8cs</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>z4i</modelName>
      <txdName>z4i</txdName>
      <handlingId>z4i</handlingId>
      <gameName>z4i</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  <Item>
      <modelName>ds3</modelName>
      <txdName>ds3</txdName>
      <handlingId>ds3</handlingId>
      <gameName>ds3</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>m5e34</modelName>
      <txdName>m5e34</txdName>
      <handlingId>m5e34</handlingId>
      <gameName>m5e34</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>rabbit</modelName>
      <txdName>rabbit</txdName>
      <handlingId>rabbit</handlingId>
      <gameName>rabbit</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>blista</audioNameHash>
      <layout>LAYOUT_STD_LOWROOF</layout>
      <coverBoundOffsets>BLISTA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.100000" y="0.210000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.165000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.265000" />
      <wheelScaleRear value="0.265000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        65.000000	
        130.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  </InitDatas>
  <txdRelationships>
    <Item>
      <parent>vehshare</parent>
      <child>vehshare_truck</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_comet_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_btype_interior</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>vehshare_worn</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>vehshare_army</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_blista2_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_futo_interior</child>
    </Item>  
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_monster_interior</child>
    </Item>    
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_journey_interior</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>vehicles_van_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_elegy_interior</child>
    </Item>
     <Item>
      <parent>vehshare</parent>
      <child>vehicles_feltzer_interior</child>
    </Item>
     <Item>
      <parent>vehshare</parent>
      <child>vehicles_bodhi_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_peyote_interior</child>
    </Item>
     <Item>
      <parent>vehshare</parent>
      <child>vehicles_voodoo_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_sportbk_interior</child>
    </Item>
     <Item>
      <parent>vehshare</parent>
      <child>vehicles_vacca_interior</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>vehicles_worn_van</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>vehicles_boat_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_flyer_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_wornflyer_interior</child>
    </Item>
     <Item>
      <parent>vehshare</parent>
      <child>vehicles_chopperbk_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_worn_army_flyer_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_stinger_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_monroe_interior</child>
    </Item>
    <Item>
      <parent>vehicles_wornflyer_interior</parent>
      <child>vehicles_jet_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_cav_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_supergt_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_bob_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_feroci_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_coquette_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_bob_brown_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_sultan_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_tornado_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_banshee_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_speedo_interior</child>
    </Item>
     <Item>
      <parent>vehshare_worn</parent>
      <child>vehicles_speedo2_interior</child>
    </Item>
    <Item>
      <parent>vehshare_army</parent>
      <child>vehicles_cavarmy_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_schaf_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_schaf_brown_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_poltax_interior</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_dom_interior</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>cavalcade</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>cavalcade2</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>akuma</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>sanchez</child>
    </Item>
     <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>sanchez2</child>
    </Item>
     <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>ruffian</child>
    </Item>
     <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>nemesis</child>
    </Item>
     <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>PCJ</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>double</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>carbonrs</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>bati</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>bati2</child>
    </Item>
    <Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>bagger</child>
    </Item>
    <Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>policeb</child>
    </Item>
    <Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>faggio2</child>
    </Item>
    <Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>daemon</child>
    </Item>
    <Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>vader</child>
    </Item>
    <Item>
      <parent>vehicles_feltzer_interior</parent>
      <child>feltzer2</child>
    </Item>
    <Item>
      <parent>vehicles_feltzer_interior</parent>
      <child>bullet</child>
    </Item>
    <Item>
      <parent>vehicles_feltzer_interior</parent>
      <child>penumbra</child>
    </Item>
    <Item>
      <parent>vehicles_peyote_interior</parent>
      <child>peyote</child>
    </Item>
    <Item>
      <parent>vehicles_peyote_interior</parent>
      <child>hotknife</child>
    </Item>
    <Item>
      <parent>vehicles_voodoo_interior</parent>
      <child>voodoo2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>minivan</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>baller</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>baller2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>bison</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>bison2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>bison3</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>granger</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>fbi2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>mesa</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>mesa2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>mesa3</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>gresley</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>rocoto</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>bjxl</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>radi</child>
    </Item>
    <Item>
      <parent>vehicles_cavarmy_interior</parent>
      <child>crusader</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>dubsta</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>dubsta2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>patriot</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>sadler</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>sadler2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>sandking</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>sandking2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>seminole</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>sheriff2</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>lguard</child>
    </Item>
    <Item>
      <parent>vehicles_cav_interior</parent>
      <child>pranger</child>
    </Item>
     <Item>
      <parent>vehicles_cav_interior</parent>
      <child>landstalker</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>adder</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>entityxf</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>ninef</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>ninef2</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>exemplar</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>rapidGT</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>rapidGT2</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>f620</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>surano</child>
    </Item>
    <Item>
      <parent>vehicles_supergt_interior</parent>
      <child>voltic</child>
    </Item>
    <Item>
      <parent>vehicles_schaf_interior</parent>
      <child>tailgater</child>
    </Item>
    <Item>
      <parent>vehicles_schaf_interior</parent>
      <child>issi2</child>
    </Item>
    <Item>
      <parent>vehicles_schaf_interior</parent>
      <child>jackal</child>
    </Item>
    <Item>
      <parent>vehicles_schaf_interior</parent>
      <child>surge</child>
    </Item>
    <Item>
      <parent>vehicles_schaf_interior</parent>
      <child>oracle</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>250C</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>550A</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>f355</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>288gto</child>
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    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>trailers2</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>trailers3</child>
    </Item>
    <Item>
      <parent>vehshare_army</parent>
      <child>armytanker</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>airbus</child>
    </Item>
    <Item>
      <parent>vehicles_boat_interior</parent>
      <child>seashark</child>
    </Item>
    <Item>
      <parent>vehicles_boat_interior</parent>
      <child>seashark2</child>
    </Item>
    <Item>
      <parent>vehshare_army</parent>
      <child>armytrailer</child>
    </Item>
    <Item>
      <parent>vehshare_worn</parent>
      <child>armytrailer2</child>
    </Item>
    <Item>
      <parent>vehshare_army</parent>
      <child>tanker</child>
    </Item>
    <Item>
      <parent>vehshare_truck</parent>
      <child>tvtrailer</child>
    </Item>
    <Item>
      <parent>vehshare_worn</parent>
      <child>baletrailer</child>
    </Item>
    <Item>
      <parent>vehshare_worn</parent>
      <child>freighttrailer</child>
    </Item>
    <Item>
      <parent>vehshare_worn</parent>
      <child>graintrailer</child>
    </Item>
    <Item>
      <parent>vehicles_worn_army_flyer_interior</parent>
      <child>cargobob</child>
    </Item>
    <Item>
      <parent>vehicles_worn_army_flyer_interior</parent>
      <child>cargobob2</child>
    </Item>
    <Item>
      <parent>vehicles_worn_army_flyer_interior</parent>
      <child>cargobob3</child>
    </Item>
    <Item>
      <parent>vehicles_comet_interior</parent>
      <child>infernus</child>
    </Item>	
    <Item>
      <parent>vehicles_comet_interior</parent>
      <child>comet2</child>
    </Item>	
    <Item>
      <parent>vehicles_btype_interior</parent>
      <child>ztype</child>
    </Item>
    <Item>
      <parent>vehicles_futo_interior</parent>
      <child>futo</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>
